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Vainglory developer raises US$19 million in funding
By Chong Jinn Wei - on 12 Aug 2017, 11:00am

Vainglory developer raises US$19 million in funding

Image source: Super Evil Megacorp.

Rising mobile developer Super Evil Megacorp (Super Evil) announced that it has raised US$19 million (~RM81.5 million) in funding from investors to improve its popular mobile MOBA, Vainglory.

“Already the most competitive mobile MOBA on the market, with an active global eSports scene and growing community, Vainglory is off to a great start. Together with our investors we’re doubling down on our missions to build the best core gaming experiences for the touchscreen generation, and to create a home for talented game developers who are passionate about pushing the boundaries of the industry,” said Kristian Segerstrale, CEO, Super Evil Megacorp.

Super Evil plans to use the fresh funds to further refine its in-house developed console-grade E.V.I.L. engine, which is used to power Vainglory’s visuals. In addition, the funds will be used to grow its team of over 80 that comprises game designers, artists, and engineers.

The studio has been hard at work developing Vainglory’s upcoming 5v5 mode, which adds two additional players to each team, allowing for more strategy and chaos on the battlefield.

Also announced recently was Vainglory’s Update 2.7.0, which adds one new hero, additional skins for existing characters, gameplay balances,and bug fixes.

Vainglory was first released in November 2014 for iOS and July 2015 for Android. Since then, it has made its mark as the world’s largest mobile eSport, with over 12 million registered accounts, and more than 4,500 teams in North America and the Asia-Pacific region.

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